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Review: Pelican 4X Memory Card
I remember coming home with NFL 2K, only to be outraged that it took up 191 blocks on my only VMU. Then came NBA 2K, which followed a pretty similar rule, eating up 185 blocks. Sega Rally 2 made the other guests on the VMU a little uncomfortable, taking up 81 blocks. Was there an end to this trend? Unfortunately, no, but Pelican seems to offer a solution with a memory card that offers four times the storage for a very similar price.

The only thing that really upsets me about this card is that the 800 blocks of memory are broken down into four 200 block tables, so it's more like a 4-in-1 VMU than a memory card that offers four times the memory. To switch between the tables, you press a button on the side. There is a red and green light on the top of the unit, which lets you know which table you're using. Red and green lit up means 1, just red is 2, just green is 3, and neither green nor red is 4. If you ask me, it's the whole idea was just laziness on the designer's part, as it's pretty difficult to remember the order, or where you keep your save games

Also, the memory card has no screen, which is why I'm calling it a memory card rather than a Visual Memory Unit (VMU). This is understandable, as the memory card is cheap enough (only $29.99), and adding a screen would cause the price to rise considerably.

If you're tired of buying countless VMUs and want to save some money, go with the Pelican 4X. It's a sturdy device, and does everything as advertised.

--- ElDuderino

 

 

 

 

 

 

Product Sheet

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Developer

Pelican

Publisher

Pelican

Players

N/A

VMU Blocks

N/A

Vibration

N/A

VGA Box

N/A

Internet

N/A

Other

None
 

 

 

Rating

Design

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Functionality

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Durability

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Value

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Overall

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